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Devlog
EDDS v1.9.7 update
October 02, 2025
by
NancyGold
EDDS v1.9.7 Changes - Simplified D20 Oracle to be in line with the general d20 system. The DOOM count is now explicitly used as a to-hit towards unexpected bad events. - A few bug fixes to rules. - Mo...
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EDDS v1.9.6 update
September 17, 2025
by
NancyGold
EDDS v1.9.6 Changes * Max DOOM tokens hero can have now is 7, since was 5 wasn't that scary. These also influence D100 Prompt challenge and reward, if you're too lazy to describe reward by another D10...
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EDDS v1.9 update
September 16, 2025
by
NancyGold
EDDS v1.9.5 Changes * Greatly simplified skill training, getting rid of the TRAINED tag. Now heroes with skill level N spend N XP to attempt improvement. * Character Aspects and Monster/DC Difficultie...
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EDDS v1.9 update
September 12, 2025
by
NancyGold
EDDS v1.9 Changes * D20 Gender and Prostitution rules to roleplay a sex worker. These mechanics also flesh out the Festive D20 Flaw. * D100 Prompt. Once XP goes above 5 or 15, roll D100 Noun + D100 Ve...
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EDDS v1.8 update
September 09, 2025
by
NancyGold
EDDS v1.8 Changes * Non-combat ways to clear a known dungeon, defeating the villain. E.g. you can hire engineer to divert a river flooding these goblin caves, ending the raids. Or you can poison dunge...
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EDDS v1.7 update
September 02, 2025
by
NancyGold
EDDS v1.7 Changes * City props: cart with potential loot if nobody is looking, gibbet cage with dead or alive prisoner, sewer entrance giving access to any part of the city, and trash piles for the re...
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EDDS v1.6 update
August 31, 2025
by
NancyGold
EDDS v1.6 Changes * Playing an evil chromatic dragon, growing from a wyrmling to and an adult, together with lair, hatchlings and appropriate goals to become FULFILED. * Halfling and goblin races. * C...
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EDDS v1.5 update
August 21, 2025
by
NancyGold
EDDS v1.5 Changes * Recurring characters at inns. potentially controlled by main villain, to nudge player toward some goal. * Generation of random worlds, consisting of mainland, islands and even unde...
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EDDS v1.4 update
July 24, 2025
by
NancyGold
EDDS v1.4 Changes * Sentient items and props (see Special NPC). Since many campaigns and settings require these. E.g. LoTR's Ring of Power. Such items propagate their virtues, talents and flaws onto o...
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EDDS v1.3 update
July 22, 2025
by
NancyGold
EDDS v1.3 Changes * For the upcoming disability day, EDDS got the D6 Disability system, making the existing DOOM sytem more scary and scarry, when monster's attack rolls 20. Finally we can model a cla...
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EDDS v1.2 update
July 13, 2025
by
NancyGold
EDDS v1.2 Changes * Hero Generation now has hero races and powers. These are more appropriate for this campaign's features. E.g. ASSIST utility power, which allows you resolve DC failure for other her...
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EDDS v1.1 update
July 08, 2025
by
NancyGold
EDDS v1.1 Changes * Overhauled the entire hero development system to produce coherent narratives, covering large class of stories. D20 Backstory, D20 Baggage, D20 Bond were merged into a single framew...
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EDDS v1.0 update
July 03, 2025
by
NancyGold
That is it, folks! 1.0 is here. This is one of the more insane projects I completed so far. And it undoubtedly taught me unique game design tricks. Whats next? i still have that unfinished video game...
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EDDS v0.9 update
June 29, 2025
by
NancyGold
EDDS v0.9 Changes * Streamlined NPCs and made the City Adventure section easier to follow and more consistent. In particular, heroes now start adventure on the road, leading to the city. Each city now...
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EDDS v0.8 update
June 22, 2025
by
NancyGold
EDDS v0.8 Changes * Apotheosis and rules to play as a god, governing over specific domains. * D20 Flaw, D20 Virtue, D20 Bond, D20 Prophecy and D20 Baggage for both heroes and NPCs to incentivize and m...
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EDDS v0.7 update
June 17, 2025
by
NancyGold
EDDS v0.7 Changes - example.txt, showing how to setup and run the campaign. - scene.py script, which generates the scene according to the DC+N Scene - Sailing Adventure, with main ship and its fishing...
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EDDS v0.6 update
June 13, 2025
by
NancyGold
EDDS v0.6 Changes - Forest Hunting Adventure (see ADVENTURING Difficulty Option), including tracking game animals, while encountering Dryads, Owlbears, Displacer Beasts and Were boars/wolves - Chase s...
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EDDS v0.5 update
June 07, 2025
by
NancyGold
EDDS v0.5 Changes Low level heroes, who can't readily fight powerful villains. That includes non-magical weapon, armor and TRIFLE money they earn for small errands. See Difficulty Options / HOBO City...
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EDDS v0.4 update
May 30, 2025
by
NancyGold
EDDS v0.4 changes Hero Generation Hunting/Marauding for a RATION. Danger level for each hex. MONTH now consists of 20 days to simplify the rules. E.g. pick/count days with d20, determining night time...
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