EDDS v1.4 update
EDDS v1.4 Changes
* Sentient items and props (see Special NPC).
Since many campaigns and settings require these. E.g. LoTR's Ring of Power.
Such items propagate their virtues, talents and flaws onto owner.
* Legendary Items are now randomly generated to make use of the sentient
NPC items, support other features and improve uniqueness of each adventure.
Such items are purely mechnical with narrative left to players and DM.
* Before talking to an NPC, you can decide what tone to use.
That influences the applicable skills. See Skill Related Actions / Talk.
* Rescaled gp into the 50:1 to make counting easier.
I.e. 50gp are now 1gp, so we can use d20 to count gold amount.
Values below 50gp were treated as TRIFLE anyway.
* Secret passage to the dungeon goal, uncovered by interrogating monsters,
or inspecting suspicious rooms.
Files
Get Easy D&D Adventure System Sandbox
Easy D&D Adventure System Sandbox
Expansion for the D&D Adventure System Board Games, like Castle Ravenloft and Wrath of Ashardalon
Status | Released |
Category | Physical game |
Author | NancyGold |
Tags | Board Game, Dungeon Crawler, Dungeons & Dragons, GM-Less, heroquest, Open World, Sandbox, Strategy RPG, Tabletop, Tabletop role-playing game |
More posts
- EDDS v1.3 update3 days ago
- EDDS v1.2 update12 days ago
- EDDS v1.1 update17 days ago
- EDDS v1.0 update23 days ago
- EDDS v0.9 update27 days ago
- EDDS v0.8 update34 days ago
- EDDS v0.7 update39 days ago
- EDDS v0.6 update43 days ago
- EDDS v0.5 update48 days ago
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