EDDS v1.5 update
EDDS v1.5 Changes
* Recurring characters at inns. potentially controlled by main villain,
to nudge player toward some goal.
* Generation of random worlds, consisting of mainland,
islands and even underdark passages. The algorithm is simple,
compatible with the existing rules, doesn't use square grid or hexes,
so maps can be compactly drawn on small piece of paper.
If you want a unique world, or don't have a huge hex map or
nowhere to unroll it (e.g. on train).
* Overhauled the condition system to use solely d20.
The condition levels were replaced by condition DC,
done at the end of the hero phase to discard it.
That simplifies the system and facilitates skills and items
giving bonuses to rolls against specific conditions.
* When monster spawns, heroes immediately get its XP.
That is to promote evading monsters instead of killing them.
* Usual batch of minor fixes.
Files
Get Easy D&D Adventure System Sandbox
Easy D&D Adventure System Sandbox
Expansion for the D&D Adventure System Board Games, like Castle Ravenloft and Wrath of Ashardalon
| Status | Released |
| Category | Physical game |
| Author | NancyGold |
| Tags | Board Game, Dungeon Crawler, Dungeons & Dragons, GM-Less, heroquest, Open World, Sandbox, Strategy RPG, Tabletop, Tabletop role-playing game |
More posts
- EDDS v1.9.9 update17 days ago
- EDDS v1.9.8 update40 days ago
- EDDS v1.9.7 update67 days ago
- EDDS v1.9.6 update82 days ago
- EDDS v1.9 update83 days ago
- EDDS v1.9 update87 days ago
- EDDS v1.8 update90 days ago
- EDDS v1.7 update97 days ago
- EDDS v1.6 update99 days ago
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